Ero sivun ”Arcade-kabinetti” versioiden välillä
pEi muokkausyhteenvetoa |
pEi muokkausyhteenvetoa |
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In Fighting Game Kabinetti you have two games, Melee and Tekken5 | In Fighting Game Kabinetti you have two classic fighting games, Melee and Tekken5 (and other games too like FIFA 07) and they are played with different inputs. Tekken5 is played with the integrated arcade style buttons, where Melee is played with a Gamecube Controller (the black ones you see next to the keyboard). | ||
<nowiki>#</nowiki> Table of contents | <nowiki>#</nowiki> Table of contents | ||
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- Controls | - Controls | ||
- About Gamecube Controller buttons | |||
- Melee controls | |||
- About special moves | |||
- About Smash attacks | |||
- About defense | |||
- A word about competitive Melee | - A word about competitive Melee | ||
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<nowiki>=====================</nowiki> | <nowiki>=====================</nowiki> | ||
Each player has 4 stocks, or lives. Whoever takes the last one from the opponent, wins. Damage is represented as percents, and more percents you have the further away you fly from attacks (meaning more knockback). When you fly to the blast zones, which are at the bottom, top and sides of the stages, you get KO'd and lose a stock. | Each player has 4 stocks, or lives. Whoever takes the last one from the opponent, wins. Damage is represented as percents, and more percents you have the further away you fly from attacks (meaning more knockback). When you fly to the blast zones, which are at the bottom, top and sides of the stages, you get KO'd and lose a stock. | ||
So hit the opponent, do damage, knock them off stage, don't let them come back (i.e. edgeguard them) and take their stock. Do this four times and win! | So hit the opponent, do damage, knock them off stage, don't let them come back (i.e. edgeguard them) and take their stock. Do this four times and win! | ||
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<nowiki>=========================================</nowiki> | <nowiki>=========================================</nowiki> | ||
To get in game, after pressing green PLAY button in Slippi, you are presented with a view "1-P mode / Online play" | To get in game, after pressing green PLAY button in Slippi, you are presented with a view "1-P mode / Online play" do this: | ||
- Go to Main Menu by pressing red B button twice | - Go to Main Menu by pressing red B button twice | ||
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- Select your character by placing your token on a character square with A button | - Select your character by placing your token on a character square with A button | ||
(- This Melee version is optimized for competitive Melee, so it doesn't contain any party elements of Melee. If you are into that, click "4-man Survival test" on the top, select "Item switch", and from the top select the desired item spawn rate. Also "Additional rules" -> "Random Stage" will let you pick more stages when doing random stage selection. In competitive Melee there are only 6 most competitively suitable stages available.) | (- This Melee version is optimized for competitive Melee, so it doesn't contain any "party-game" elements of Melee. If you are into that, click "4-man Survival test" on the top, select "Item switch", and from the top select the desired item spawn rate. Also "Additional rules" -> "Random Stage" will let you pick more stages when doing random stage selection. In competitive Melee there are only 6 most competitively suitable stages available.) | ||
- Press Start, select a stage (or randomize it by just pressing start) and VOILA, you are IN GAME! | - Press Start, select a stage (or randomize it by just pressing start) and VOILA, you are IN GAME! | ||
<nowiki>#</nowiki> Controls | <nowiki>#</nowiki> Controls | ||
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- GRAY on the right: X | - GRAY on the right: X | ||
There's also the tiny gray button on the middle, which is | There's also the tiny gray button on the middle, which is | ||
- Start | - Start | ||
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It has two control sticks, the left grey one, and the right yellow one, also called "C-stick", because the is a C letter on it (well, not visible on these old ones). | It has two control sticks, the left grey one, and the right yellow one, also called "C-stick", because the is a C letter on it (well, not visible on these old ones). | ||
There's also a d-pad, or directional input pad on the left. | There's also a d-pad, or directional input pad on the left. You can taunt by pressing d-pad UP! | ||
<nowiki>##</nowiki> Melee controls | <nowiki>##</nowiki> Melee controls | ||
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<nowiki>=======================</nowiki> | <nowiki>=======================</nowiki> | ||
The MOST IMPORTANT special move is Up B, which is YOUR RECOVERY MOVE. All characters' Up B (expect Yoshi's) will give them some vertical and horisontal momentum to get them back on stage. Whenever you are off stage and try to recover back, remember to do you Up B move (and/or jump and/or directional air dodge). | |||
To recap on how to execute Up B, press left stick up and the red B button at the same time. | |||
Some special moves, or B moves, can be charged by holding down B button, like Link's neutral B arrow, or produce different ones when press multiple times, e.g. Marth's side B. Try picking Marth and do his side B "sword dance" by holding left stick to one side and pressing B -> B -> B -> B rhythmically. You should get four different moves in a row if done right. | Some special moves, or B moves, can be charged by holding down B button, like Link's neutral B arrow, or produce different ones when press multiple times, e.g. Marth's side B. Try picking Marth and do his side B "sword dance" by holding left stick to one side and pressing B -> B -> B -> B rhythmically. You should get four different moves in a row if done right. | ||
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The strongest moves in the game are generally the Smash attacks, done by pressing C stick to a direction (also by pressing left stick and A, which can be then charged by holding direction + A). The basic idea is to do like 100% damage to your opponent, and then knock them off stage by performing a Smash attack. | The strongest moves in the game are generally the Smash attacks, done by pressing C stick to a direction (also by pressing left stick and A, which can be then charged by holding direction + A). The basic idea is to do like 100% damage to your opponent, and then knock them off stage by performing a Smash attack. | ||
<nowiki>###</nowiki> About defense | |||
<nowiki>=======================</nowiki> | |||
Defense is a big and intricate part of Melee, but the basics are: | |||
- Shield (done by pressing either L, R, or Z) | |||
- Roll (done by pressing left or right on either stick while shielding) | |||
- DI = directional influence (Before you are hit, input direction with left stick to influence the direction you will fly to after the attack) | |||
<nowiki>#</nowiki> A word about competitive Melee | <nowiki>#</nowiki> A word about competitive Melee | ||
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- The Greatest Story in Melee History (video by boolmaster) | - The Greatest Story in Melee History (video by boolmaster) | ||
- The Smash Brother Documentary (video by Amazing Shadow) | - The Smash Brother Documentary (by Eastpointpictures, all episodes reupload in same video by Amazing Shadow) | ||
- The Donkey Kong Renaissance (video by wusstunes) (as a DK main I'm biased towards the epicness of this) | - The Donkey Kong Renaissance (video by wusstunes) (as a DK main I'm biased towards the epicness of this) | ||